Elevator Action (USA, Europe)
Elevator Action (USA, Europe) をブラウザでオンラインプレイ。ダウンロード不要。
Elevator Action (USA, Europe) について:
.png)
Discover Elevator Action: The Classic Espionage Arcade Adventure
Elevator Action stands as one of the most innovative and influential action games of the early 1980s arcade era, offering a unique spy-themed experience centered around infiltration and escape. Released by Taito in 1983 before appearing on numerous home systems, Elevator Action follows the adventures of a secret agent codenamed Agent 17 as he infiltrates a high-rise building to collect secret documents and escape with the valuable intelligence. What makes Elevator Action particularly noteworthy is its distinctive vertically-oriented gameplay that revolves around navigating elevators and escalators while engaging in gunfights with enemy agents. The game's multi-floor building setting created a dynamic environment where players could use doors for cover, ride elevators to avoid enemies, and strategically shoot out lights to create advantageous shadows. With its perfect blend of action and strategy, distinctive visual style featuring the silhouetted protagonist, and escalating challenge that rewarded both quick reflexes and tactical thinking, Elevator Action delivered an experience unlike anything else in arcades at the time. Among the pantheon of influential retro games that established enduring gameplay concepts, Elevator Action remains a standout example of innovative design that successfully captured the essence of spy fiction in interactive form.
The Legacy of Elevator Action
Elevator Action was developed and released by Taito in 1983, first appearing in arcades before receiving ports to home systems including the NES, Sega SG-1000, and various computer platforms. The game was designed by Takashi Fujisawa, who created a unique gameplay concept that stood out in arcades dominated by space shooters and maze games. Upon its arcade release, Elevator Action quickly gained popularity for its innovative vertical gameplay and spy theme that resonated with players during the Cold War era when espionage fiction was particularly popular. The NES version of Elevator Action, released in 1987, introduced the game to a new generation of players and is often cited as one of the more faithful arcade-to-console conversions of its time. Elevator Action's success led to a sequel titled Elevator Action Returns (also known as Elevator Action II) in 1994, which expanded on the original's concept with new characters, weapons, and two-player cooperative gameplay. The franchise has seen periodic revivals over the decades, including Elevator Action EX for Game Boy Color and Elevator Action Deluxe for PlayStation 3. Among collectors of retro games, original Elevator Action arcade boards and home cartridges remain popular acquisitions, representing an important title in action game evolution. The game's influence can be seen in numerous titles that followed, particularly those featuring infiltration elements and vertical level design. For many gaming historians, Elevator Action represents a perfect example of how arcade games of the early 1980s could create compelling experiences with relatively simple mechanics but deep strategic possibilities.
The Elevator Action Gaming Experience
Defining Elements of Elevator Action
- Navigate through a multi-story building using Elevator Action's unique vertical gameplay
- Operate elevators and escalators strategically throughout the Elevator Action experience
- Collect secret documents from red doors essential to completing Elevator Action's mission
- Engage in gunfights with enemy agents using Elevator Action's shooting mechanics
- Utilize environmental features like lights and doors in Elevator Action for tactical advantage
- Experience Elevator Action's progressive difficulty as more challenging enemies appear
Mastering Elevator Action's Spy Mission
Elevator Action gameplay revolves around navigating a vertically scrolling building while collecting secret documents and avoiding or eliminating enemy agents. Players control Agent 17 who can run, jump, crouch, and shoot while making his way from the top floor down to the basement where his escape vehicle awaits. The core objective in Elevator Action requires entering all red doors to collect secret documents, while blue doors simply provide temporary cover. Strategic use of the building's elevators forms the heart of Elevator Action's gameplay, as players can ride them to avoid enemies, crush opponents by landing elevators on them, or create pathways to otherwise inaccessible areas. Combat in Elevator Action involves timing shots carefully while using environmental elements for protection, with the ability to shoot out lights creating shadowy areas that provide temporary concealment. Unlike many action-focused retro games that emphasize constant aggression, Elevator Action rewards thoughtful play and strategic retreats when necessary, creating a balanced experience that combines shooting, platforming, and puzzle elements.